paulxstretch/deps/juce/modules/juce_events/broadcasters/juce_ActionBroadcaster.h
essej 25bd5d8adb git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce
subrepo:
  subdir:   "deps/juce"
  merged:   "b13f9084e"
upstream:
  origin:   "https://github.com/essej/JUCE.git"
  branch:   "sono6good"
  commit:   "b13f9084e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"
2022-04-18 17:51:22 -04:00

80 lines
2.7 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/** Manages a list of ActionListeners, and can send them messages.
To quickly add methods to your class that can add/remove action
listeners and broadcast to them, you can derive from this.
@see ActionListener, ChangeListener
@tags{Events}
*/
class JUCE_API ActionBroadcaster
{
public:
//==============================================================================
/** Creates an ActionBroadcaster. */
ActionBroadcaster();
/** Destructor. */
virtual ~ActionBroadcaster();
//==============================================================================
/** Adds a listener to the list.
Trying to add a listener that's already on the list will have no effect.
*/
void addActionListener (ActionListener* listener);
/** Removes a listener from the list.
If the listener isn't on the list, this won't have any effect.
*/
void removeActionListener (ActionListener* listener);
/** Removes all listeners from the list. */
void removeAllActionListeners();
//==============================================================================
/** Broadcasts a message to all the registered listeners.
@see ActionListener::actionListenerCallback
*/
void sendActionMessage (const String& message) const;
private:
//==============================================================================
class ActionMessage;
friend class ActionMessage;
SortedSet<ActionListener*> actionListeners;
CriticalSection actionListenerLock;
JUCE_DECLARE_WEAK_REFERENCEABLE (ActionBroadcaster)
JUCE_DECLARE_NON_COPYABLE (ActionBroadcaster)
};
} // namespace juce