46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
/* =========================================================================================
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This is an auto-generated file: Any edits you make may be overwritten!
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*/
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#pragma once
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namespace BinaryData
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{
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extern const char* cassette_recorder_wav;
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const int cassette_recorder_wavSize = 37902;
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extern const char* cello_wav;
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const int cello_wavSize = 46348;
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extern const char* guitar_amp_wav;
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const int guitar_amp_wavSize = 90246;
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extern const char* proaudio_path;
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const int proaudio_pathSize = 452;
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extern const char* reverb_ir_wav;
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const int reverb_ir_wavSize = 648404;
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extern const char* singing_ogg;
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const int singing_oggSize = 15354;
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// Number of elements in the namedResourceList and originalFileNames arrays.
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const int namedResourceListSize = 6;
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// Points to the start of a list of resource names.
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extern const char* namedResourceList[];
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// Points to the start of a list of resource filenames.
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extern const char* originalFilenames[];
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// If you provide the name of one of the binary resource variables above, this function will
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// return the corresponding data and its size (or a null pointer if the name isn't found).
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const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
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// If you provide the name of one of the binary resource variables above, this function will
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// return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
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const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
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}
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