46 lines
1.6 KiB
C++

/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* cassette_recorder_wav;
const int cassette_recorder_wavSize = 37902;
extern const char* cello_wav;
const int cello_wavSize = 46348;
extern const char* guitar_amp_wav;
const int guitar_amp_wavSize = 90246;
extern const char* proaudio_path;
const int proaudio_pathSize = 452;
extern const char* reverb_ir_wav;
const int reverb_ir_wavSize = 648404;
extern const char* singing_ogg;
const int singing_oggSize = 15354;
// Number of elements in the namedResourceList and originalFileNames arrays.
const int namedResourceListSize = 6;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Points to the start of a list of resource filenames.
extern const char* originalFilenames[];
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
}