paulxstretch/deps/juce/modules/juce_box2d/box2d
2023-09-18 15:00:02 +02:00
..
Collision migrating to the latest JUCE version 2023-09-18 15:00:02 +02:00
Common migrating to the latest JUCE version 2023-09-18 15:00:02 +02:00
Dynamics migrating to the latest JUCE version 2023-09-18 15:00:02 +02:00
Rope migrating to the latest JUCE version 2023-09-18 15:00:02 +02:00
Box2D.h migrating to the latest JUCE version 2023-09-18 15:00:02 +02:00
README.txt git subrepo clone --branch=sono6good https://github.com/essej/JUCE.git deps/juce 2022-04-18 17:51:22 -04:00

This folder contains the source from the excellent Box2D physics library. 
For any Box2D-related info, visit their website: http://box2d.org

To create the juce module, the only changes required to the original source-code
were to adjust the include paths to be relative rather than absolute, and to wrap
#ifdefs around a couple of unguarded header files. (Oh, and there were a few
compiler warnings that I cleaned up to avoid bothering people with them)