killbox/godot/scenes/player/shared_node.tscn

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[gd_scene load_steps=2 format=3 uid="uid://cirun2v34nfpg"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_r38x6"]
height = 1.8
[node name="SharedNode" type="CharacterBody3D"]
collision_layer = 0
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
shape = SubResource("CapsuleShape3D_r38x6")
[node name="CameraMount" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6036, -0.127098)
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[node name="Camera3D" type="Camera3D" parent="CameraMount"]
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cull_mask = 524285
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[node name="BulletStartingPoint" type="Node3D" parent="CameraMount"]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)