WIP: Some updates

This commit is contained in:
2025-02-09 20:28:44 +01:00
parent ad7c3ea5f9
commit 75f482a548
4 changed files with 9 additions and 6 deletions

View File

@@ -23,7 +23,7 @@ func _ready() -> void:
shared_node.set_collision_mask_value(3, true)
map_controller = find_parent("Map")
_load_weapon()
map_controller.spawn_player_model(shared_node)
map_controller.spawn_player_model(shared_node, owner_id)
# Load the default weapon and set the current attack properties
func _load_weapon() -> void: