WIP: Some updates
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@ -4,8 +4,8 @@ class_name CharacterWrapper
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@export var die_script: GDScript = null
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@export var owner_placeholder: CharacterBody3D = null
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@export var interpolation_speed: float = 10.0 # How quickly the model corrects position
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@export var velocity_influence: float = 1.0 # How much velocity is used for smoothing
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@export var interpolation_speed: float = 20.0 # How quickly the model corrects position
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@export var velocity_influence: float = 2.0 # How much velocity is used for smoothing
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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