Add multiplayer damage system and ragdolls
This commit is contained in:
@ -13,6 +13,7 @@ config_version=5
|
||||
config/name="Open Strike"
|
||||
run/main_scene="res://scenes/utils/Menu.tscn"
|
||||
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||
run/max_fps=120
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
@ -25,6 +26,7 @@ window/size/viewport_width=1920
|
||||
window/size/viewport_height=1964
|
||||
window/size/mode=4
|
||||
window/size/borderless=true
|
||||
window/vsync/vsync_mode=2
|
||||
|
||||
[filesystem]
|
||||
|
||||
@ -34,6 +36,7 @@ import/blender/enabled=false
|
||||
|
||||
body=""
|
||||
target=""
|
||||
player_placeholder=""
|
||||
|
||||
[input]
|
||||
|
||||
@ -90,6 +93,7 @@ crouch={
|
||||
|
||||
[physics]
|
||||
|
||||
3d/physics_engine="JoltPhysics3D"
|
||||
3d/default_gravity=15.0
|
||||
|
||||
[rendering]
|
||||
|
Reference in New Issue
Block a user