Add multiplayer damage system and ragdolls

This commit is contained in:
2025-01-26 14:39:11 +01:00
parent 7da4a3d6bb
commit 06a1d28e42
53 changed files with 3969 additions and 61 deletions

View File

@ -3,9 +3,12 @@
[ext_resource type="Script" path="res://scenes/weapon/misc/bullet_trail_generic.gd" id="1_k8eg1"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ybqvs"]
albedo_color = Color(0.934388, 0.967243, 0.955863, 1)
emission = Color(1, 1, 1, 1)
emission_energy_multiplier = 2.7
transparency = 1
albedo_color = Color(0.300204, 0.908317, 1.54018e-06, 0.458824)
emission_enabled = true
emission = Color(0.454139, 0.861507, 0, 1)
emission_energy_multiplier = 16.0
distance_fade_min_distance = 2.0
[node name="BulletTrailGeneric" type="MeshInstance3D"]
material_override = SubResource("StandardMaterial3D_ybqvs")