WIP: Start adding model
WIP: Start adding model
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@ -22,7 +22,7 @@ var walk_vel: Vector3 # Walking velocity
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var grav_vel: Vector3 # Gravity velocity
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var jump_vel: Vector3 # Jumping velocity
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@onready var camera: Node3D = $Body/UpperTorso
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@onready var camera: Node3D = $UpperTorso
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@onready var character: Node3D = $"."
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func _ready() -> void:
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@ -68,6 +68,8 @@ func _walk(delta: float) -> Vector3:
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var _forward: Vector3 = camera.global_transform.basis * Vector3(move_dir.x, 0, move_dir.y)
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var walk_dir: Vector3 = Vector3(_forward.x, 0, _forward.z).normalized()
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walk_vel = walk_vel.move_toward(walk_dir * speed * move_dir.length(), acceleration * delta)
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var body := $character
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return walk_vel
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func _gravity(delta: float) -> Vector3:
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