Make it possible to dynamically set weapon parans
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@ -1,6 +1,4 @@
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[gd_scene load_steps=5 format=4 uid="uid://dn6imke7vnimn"]
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[ext_resource type="Script" path="res://scenes/weapon/guns/ak/bullet.gd" id="1_rbbkb"]
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[gd_scene load_steps=4 format=4 uid="uid://dn6imke7vnimn"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ledbj"]
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resource_name = "stell"
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@ -45,7 +43,6 @@ shadow_mesh = SubResource("ArrayMesh_mgmay")
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[node name="Bullet" type="Node3D"]
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transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0)
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script = ExtResource("1_rbbkb")
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[node name="Object_10" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
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