Add Makefile and format rust core

This commit is contained in:
Nikolai Rodionov 2025-02-01 20:09:36 +01:00
parent bd91818682
commit c74043b4c5
Signed by: allanger
GPG Key ID: 09F8B434D0FDD99B
2 changed files with 11 additions and 2 deletions

5
Makefile Normal file
View File

@ -0,0 +1,5 @@
rust_build:
cd rust && cargo build
rust_fmt:
cd rust && cargo fmt

View File

@ -38,7 +38,7 @@ impl ICharacterBody3D for PlayerServerNode {
self.base_mut().set_velocity(new_velocity);
}
self.jumping = false;
if self.base().is_on_floor() {
let direction = self.base().get_transform().basis
* Vector3::new(self.input_direction.x, 0.0, self.input_direction.y);
@ -103,7 +103,11 @@ impl PlayerServerNode {
Some(map) => map,
None => return,
};
let args = &[casted_bullet_node.to_variant(), 10.to_variant(), 10.to_variant()];
let args = &[
casted_bullet_node.to_variant(),
10.to_variant(),
10.to_variant(),
];
map.call("spawn_bullet", args);
}
}