Move the real player authority to server
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- Add rust bindings for the server player controller
- Implement reconciliation loop for checking the player state
- Place spawners on the test map
- Add Containerfile and helm chart
This commit is contained in:
2025-01-29 12:25:26 +01:00
parent 523900cc82
commit dfe888a918
94 changed files with 3002 additions and 144 deletions

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@ -0,0 +1,15 @@
{{- define "lib.error.noCtx" -}} {{- /* define[0] */ -}}
{{- if not .ctx -}}{{- fail "no context provided" -}}{{- end -}}
{{- if not (kindIs "map" .ctx) -}} {{- /* if[1] */ -}}
{{- fail "unexpected type of ctx" -}}
{{- end -}} {{- /* /if[1] */ -}}
{{- end -}} {{- /* /define[0] */ -}}
{{- define "lib.error.noKey" -}} {{- /* define[0] */ -}}
{{- include "lib.error.noCtx" . -}}
{{- if not .key -}}{{ fail "error handler must receive a key to find" }}{{- end -}}
{{- if not (hasKey .ctx .key) -}} {{- /* if[1] */ -}}
{{- fail (printf "key %s must be not null" .key) -}}
{{- end -}} {{- /* /if[1] */ -}}
{{- end -}} {{- /* /define[0] */ -}}