Move the real player authority to server
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- Add rust bindings for the server player controller - Implement reconciliation loop for checking the player state - Place spawners on the test map - Add Containerfile and helm chart
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31
helm/charts/helm-library/templates/helpers/_chart.tpl
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31
helm/charts/helm-library/templates/helpers/_chart.tpl
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{{/*
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Expand the name of the chart.
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*/}}
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{{- define "chart.name" -}}
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{{- default .Chart.Name .Values.nameOverride | trunc 63 | trimSuffix "-" }}
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{{- end }}
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{{/*
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Create a default fully qualified app name.
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We truncate at 63 chars because some Kubernetes name fields are limited to this (by the DNS naming spec).
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If release name contains chart name it will be used as a full name.
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*/}}
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{{- define "chart.fullname" -}}
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{{- if .Values.fullnameOverride }}
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{{- .Values.fullnameOverride | trunc 63 | trimSuffix "-" }}
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{{- else }}
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{{- $name := default .Chart.Name .Values.nameOverride }}
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{{- if contains $name .Release.Name }}
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{{- .Release.Name | trunc 63 | trimSuffix "-" }}
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{{- else }}
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{{- printf "%s-%s" .Release.Name $name | trunc 63 | trimSuffix "-" }}
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{{- end }}
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{{- end }}
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{{- end }}
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{{/*
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Create chart name and version as used by the chart label.
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*/}}
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{{- define "chart.chart" -}}
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{{- printf "%s-%s" .Chart.Name .Chart.Version | replace "+" "_" | trunc 63 | trimSuffix "-" }}
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{{- end }}
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