Move the real player authority to server
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- Add rust bindings for the server player controller - Implement reconciliation loop for checking the player state - Place spawners on the test map - Add Containerfile and helm chart
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@ -13,7 +13,7 @@ config_version=5
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config/name="Open Strike"
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run/main_scene="res://scenes/utils/menus/main/main_menu.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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run/max_fps=120
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run/max_fps=60
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config/icon="res://icon.svg"
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[autoload]
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@ -100,5 +100,6 @@ crouch={
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[rendering]
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textures/vram_compression/import_etc2_astc=true
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anti_aliasing/quality/msaa_3d=1
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anti_aliasing/quality/screen_space_aa=1
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