Move the real player authority to server
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- Add rust bindings for the server player controller - Implement reconciliation loop for checking the player state - Place spawners on the test map - Add Containerfile and helm chart
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rust/Cargo.toml
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10
rust/Cargo.toml
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[package]
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name = "open-strike-2"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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godot = "0.2.3"
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[lib]
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crate-type = ["cdylib"]
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