Move the real player authority to server
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- Add rust bindings for the server player controller
- Implement reconciliation loop for checking the player state
- Place spawners on the test map
- Add Containerfile and helm chart
This commit is contained in:
2025-01-29 12:25:26 +01:00
parent 523900cc82
commit dfe888a918
94 changed files with 3002 additions and 144 deletions

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@ -15,8 +15,6 @@ func _process(delta: float) -> void:
func _on_head_collision_body_part_hit(dam: Variant) -> void:
#print("head is hit" + str(dam))
#print(owner_placeholder)
#if owner_placeholder.has_method("take_damage"):
if owner_placeholder:
owner_placeholder.take_damage(dam)