Move the real player authority to server
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- Add rust bindings for the server player controller - Implement reconciliation loop for checking the player state - Place spawners on the test map - Add Containerfile and helm chart
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@@ -961,13 +961,37 @@ script = ExtResource("2_1ss1b")
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[node name="Blue" type="Node3D" parent="SpawnLocations"]
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[node name="Spawn4" type="Node3D" parent="SpawnLocations/Blue"]
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transform = Transform3D(-0.332276, 0, 0.943182, 0, 1, 0, -0.943182, 0, -0.332276, 53.1487, -0.0093751, -8.68195)
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[node name="Spawn1" type="Node3D" parent="SpawnLocations/Blue"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.234959, 25.2818, 2.12756)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 52.9098, -0.00937462, 10.3532)
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[node name="Spawn2" type="Node3D" parent="SpawnLocations/Blue"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 29.4253, 15.2112, 4.25512)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 52.8486, -0.00937653, 4.25512)
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[node name="Spawn3" type="Node3D" parent="SpawnLocations/Blue"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 53.6493, -0.00937504, -4.34097)
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[node name="Spawn5" type="Node3D" parent="SpawnLocations/Blue"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 51.5453, -0.0187502, -17.3639)
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[node name="Red" type="Node3D" parent="SpawnLocations"]
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[node name="Spawn4" type="Node3D" parent="SpawnLocations/Red"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40.9916, -0.0093751, -8.68195)
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[node name="Spawn1" type="Node3D" parent="SpawnLocations/Red"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -41.2305, -0.00937462, 10.3532)
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[node name="Spawn2" type="Node3D" parent="SpawnLocations/Red"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -41.2917, -0.00937653, 4.25512)
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[node name="Spawn3" type="Node3D" parent="SpawnLocations/Red"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -40.491, -0.00937504, -4.34097)
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[node name="Spawn5" type="Node3D" parent="SpawnLocations/Red"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -42.595, -0.0187502, -17.3639)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_3ha0j")
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