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badhouseplants/open-strike-2
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Code Issues 11 Pull Requests 4 Actions Packages Projects 2 Releases Activity
13 Commits 7 Branches 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Jacklull
f00a50f30e to be rewrittern 2025-01-30 20:04:21 +03:00
Nikolai Rodionov
3e6eab08fd
Add a proper server logic without lobby 2025-01-29 09:59:34 +01:00
Nikolai Rodionov
9b1ab02b94
Add a map-loader sctipt 2025-01-28 21:38:27 +01:00
Nikolai Rodionov
b54ffaeb0d
Make it possible to dynamically set weapon parans 2025-01-28 13:18:23 +01:00
Nikolai Rodionov
06a1d28e42
Add multiplayer damage system and ragdolls 2025-01-28 10:50:04 +01:00
Nikolai Rodionov
7da4a3d6bb
Better bullet traces and raycast for hitscan 2025-01-26 11:02:40 +01:00
Nikolai Rodionov
1c8458048c
Add per-weapon scene and better first person view 2025-01-25 17:24:57 +01:00
Nikolai Rodionov
1f1f2918c9
Add a world model and refactor the controller 2025-01-25 09:03:06 +01:00
Nikolai Rodionov
51842836ce
First working multiplayer implementation 2025-01-24 19:38:23 +01:00
Nikolai Rodionov
fe08da9d4c
First lobby implementation 2025-01-22 07:22:43 +01:00
Nikolai Rodionov
9adf07d745
Remove glb dep on the character scene 2025-01-22 06:39:30 +01:00
Nikolai Rodionov
2577e952d6
Init the godot project
- Add a first-view controller and a bunch of things
- First shooting implementation
- Remove heavy models and clean the project up
2025-01-22 06:23:59 +01:00
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