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badhouseplants/open-strike-2
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Code Issues 11 Pull Requests 4 Actions Packages Projects 2 Releases Activity
20 Commits 7 Branches 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Nikolai Rodionov
5c360932fd
WIP: Spawn bullets on the server and sync them 2025-01-26 23:05:21 +01:00
Nikolai Rodionov
c7c577233b
WIP: Spawn bullets on the server and sync them 2025-01-26 21:57:09 +01:00
Nikolai Rodionov
24914cb6fa
WIP: Spawn bullets on the server and sync them 2025-01-26 20:20:15 +01:00
Nikolai Rodionov
dbfcf573c2
WIP: Spawn bullets on the server and sync them 2025-01-26 19:34:59 +01:00
Nikolai Rodionov
ed53f156c0
WIP: Spawn bullets on the server and sync them 2025-01-26 19:24:25 +01:00
Nikolai Rodionov
e28845b688
WIP: Spawn bullets on the server and sync them 2025-01-26 18:18:35 +01:00
Nikolai Rodionov
adce112be9
WIP: Currently I'm not sure how to do it 2025-01-26 14:39:11 +01:00
Nikolai Rodionov
7da4a3d6bb
Better bullet traces and raycast for hitscan 2025-01-26 11:02:40 +01:00
Nikolai Rodionov
1c8458048c
Add per-weapon scene and better first person view 2025-01-25 17:24:57 +01:00
Nikolai Rodionov
1f1f2918c9
Add a world model and refactor the controller 2025-01-25 09:03:06 +01:00
Nikolai Rodionov
51842836ce
First working multiplayer implementation 2025-01-24 19:38:23 +01:00
Nikolai Rodionov
2577e952d6
Init the godot project
- Add a first-view controller and a bunch of things
- First shooting implementation
- Remove heavy models and clean the project up
2025-01-22 06:23:59 +01:00
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