91 lines
3.4 KiB
Plaintext
91 lines
3.4 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://hivk5ek6u887"]
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[ext_resource type="Texture2D" uid="uid://du0f7hc4skged" path="res://addons/kenney_prototype_textures/dark/texture_06.png" id="1_lae2b"]
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[ext_resource type="Texture2D" uid="uid://dmge3tk7w0b1n" path="res://addons/kenney_prototype_textures/dark/texture_01.png" id="2_7newm"]
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[ext_resource type="PackedScene" uid="uid://ccm77j5rkh21w" path="res://scenes/utils/character.tscn" id="3_omcjn"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bcdcw"]
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albedo_texture = ExtResource("1_lae2b")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p4psn"]
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albedo_texture = ExtResource("2_7newm")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0jiki"]
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albedo_texture = ExtResource("2_7newm")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1pwnn"]
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albedo_texture = ExtResource("2_7newm")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1yo6k"]
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albedo_texture = ExtResource("2_7newm")
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_3aaun"]
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[sub_resource type="Sky" id="Sky_xco2g"]
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sky_material = SubResource("ProceduralSkyMaterial_3aaun")
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[sub_resource type="Environment" id="Environment_5t2t5"]
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background_mode = 2
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sky = SubResource("Sky_xco2g")
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sdfgi_enabled = true
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fog_light_energy = 0.52
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fog_density = 0.1387
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.0
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_32hnm"]
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[node name="TestMap" type="Node3D"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 50, 0)
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shadow_enabled = true
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[node name="Base" type="Node3D" parent="."]
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[node name="Floor" type="CSGBox3D" parent="Base"]
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material_override = SubResource("StandardMaterial3D_bcdcw")
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use_collision = true
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size = Vector3(100, 1, 100)
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[node name="Wall_1" type="CSGBox3D" parent="Base"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 0)
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material_override = SubResource("StandardMaterial3D_p4psn")
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use_collision = true
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size = Vector3(1, 20, 100)
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[node name="Wall_2" type="CSGBox3D" parent="Base"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, 0)
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material_override = SubResource("StandardMaterial3D_0jiki")
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use_collision = true
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size = Vector3(1, 20, 100)
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[node name="Wall_3" type="CSGBox3D" parent="Base"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 50)
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material_override = SubResource("StandardMaterial3D_1pwnn")
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use_collision = true
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size = Vector3(100, 20, 1)
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[node name="Wall_4" type="CSGBox3D" parent="Base"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -50)
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material_override = SubResource("StandardMaterial3D_1yo6k")
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use_collision = true
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size = Vector3(100, 20, 1)
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[node name="Character" parent="." instance=ExtResource("3_omcjn")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17.9816, 0, 28.0621)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_5t2t5")
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camera_attributes = SubResource("CameraAttributesPractical_32hnm")
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[node name="Room" type="Node3D" parent="."]
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[node name="Roof" type="CSGBox3D" parent="Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 40, 10, 40)
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size = Vector3(20, 1, 20)
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[node name="Box" type="CSGBox3D" parent="Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 45.354, 2, 30)
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size = Vector3(15, 4, 5)
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