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- Add rust bindings for the server player controller - Implement reconciliation loop for checking the player state - Place spawners on the test map - Add Containerfile and helm chart
8 lines
120 B
Rust
8 lines
120 B
Rust
use godot::prelude::*;
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struct MyExtension;
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mod player;
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#[gdextension]
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unsafe impl ExtensionLibrary for MyExtension {}
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