NO-OP: remove "STEP XXX" elements from comments

They were inaccurate and out of order anyway.
This commit is contained in:
Paul Davis
2025-05-13 12:13:17 -06:00
parent bbbedfcd1d
commit 35c6fdb044

View File

@@ -3803,8 +3803,6 @@ TriggerBox::maybe_capture (BufferSet& bufs, samplepos_t start_sample, samplepos_
t_bbt, t_beats, t_samples, tmap, ai->slot->quantization());
ai->end_samples = t_samples;
ai->end_beats = t_beats;
//std::cerr << "will end at " << t_beats.str() << " samples " << ai->start_samples << " .. " << ai->end_samples << " = " << (ai->end_samples - ai->start_samples) << std::endl;
}
}
@@ -4995,7 +4993,7 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
}
}
/* STEP SIX: if at this point there is an active cue, make it trigger
/* if at this point there is an active cue, make it trigger
* our corresponding slot
*/
@@ -5018,13 +5016,13 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
all_triggers[n]->check_edit_swap (timepos_t (start_sample), _currently_playing == all_triggers[n], bufs);
}
/* STEP FOUR: handle any incoming requests from the GUI or other
/* handle any incoming requests from the GUI or other
* non-MIDI UIs
*/
process_requests (bufs);
/* STEP SEVEN: let each slot process any individual state requests
/* let each slot process any individual state requests
*/
std::vector<uint32_t> to_run;
@@ -5047,7 +5045,7 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
}
}
/* STEP EIGHT: if there is no active slot, see if there any queued up
/* if there is no active slot, see if there any queued up
*/
if (!_currently_playing && !allstop) {
@@ -5059,7 +5057,7 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
}
}
/* STEP NINE: if we've been told to stop all slots, do so
/* if we've been told to stop all slots, do so
*/
if (allstop) {
@@ -5080,7 +5078,7 @@ TriggerBox::run_cycle (BufferSet& bufs, samplepos_t start_sample, samplepos_t en
_cancel_locate_armed = false;
}
/* STEP TEN: nothing to do?
/* nothing to do?
*/
if (!_currently_playing) {