remove the splash-screen when changing sessions

ARDOUR_UI::load_session()'s loading_message() shows the splash in
all cases. But only the initial ARDOUR_UI::starting() does destroy it.

In some cases we got away because the Engine Dialog pops back the
splash and the dialog is never destroyed (only hidden).
It's not until ~Dialog that the splash is displayed again (if it exists).
This commit is contained in:
Robin Gareus
2016-04-26 13:03:47 +02:00
parent 01286b442e
commit f8e05b6be3

View File

@@ -1714,6 +1714,10 @@ ARDOUR_UI::open_recent_session ()
can_return = false;
}
if (splash && splash->is_visible()) {
// in 1 second, hide the splash screen
Glib::signal_timeout().connect (sigc::bind (sigc::ptr_fun (_hide_splash), this), 1000);
}
}
bool
@@ -3272,6 +3276,10 @@ ARDOUR_UI::close_session()
if (get_session_parameters (true, false)) {
exit (1);
}
if (splash && splash->is_visible()) {
// in 1 second, hide the splash screen
Glib::signal_timeout().connect (sigc::bind (sigc::ptr_fun (_hide_splash), this), 1000);
}
}
/** @param snap_name Snapshot name (without .ardour suffix).