remove the splash-screen when changing sessions
ARDOUR_UI::load_session()'s loading_message() shows the splash in all cases. But only the initial ARDOUR_UI::starting() does destroy it. In some cases we got away because the Engine Dialog pops back the splash and the dialog is never destroyed (only hidden). It's not until ~Dialog that the splash is displayed again (if it exists).
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@@ -1714,6 +1714,10 @@ ARDOUR_UI::open_recent_session ()
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can_return = false;
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}
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if (splash && splash->is_visible()) {
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// in 1 second, hide the splash screen
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Glib::signal_timeout().connect (sigc::bind (sigc::ptr_fun (_hide_splash), this), 1000);
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}
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}
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bool
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@@ -3272,6 +3276,10 @@ ARDOUR_UI::close_session()
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if (get_session_parameters (true, false)) {
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exit (1);
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}
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if (splash && splash->is_visible()) {
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// in 1 second, hide the splash screen
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Glib::signal_timeout().connect (sigc::bind (sigc::ptr_fun (_hide_splash), this), 1000);
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}
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}
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/** @param snap_name Snapshot name (without .ardour suffix).
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