paulxstretch/deps/juce/modules/juce_gui_extra/misc/juce_AnimatedAppComponent.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
AnimatedAppComponent::AnimatedAppComponent()
: lastUpdateTime (Time::getCurrentTime()), totalUpdates (0)
{
setOpaque (true);
}
void AnimatedAppComponent::setFramesPerSecond (int framesPerSecond)
{
jassert (framesPerSecond > 0 && framesPerSecond < 1000);
startTimerHz (framesPerSecond);
}
int AnimatedAppComponent::getMillisecondsSinceLastUpdate() const noexcept
{
return (int) (Time::getCurrentTime() - lastUpdateTime).inMilliseconds();
}
void AnimatedAppComponent::timerCallback()
{
++totalUpdates;
update();
repaint();
lastUpdateTime = Time::getCurrentTime();
}
} // namespace juce