Commit Graph

16 Commits

Author SHA1 Message Date
a988086ec6 Whoops, almost forgot the smoothed play range stuff for multiple channels 2018-02-23 21:01:39 +02:00
3a8da6de0c Make seeking work again. Some variadic template, fold expression etc trickery for value tree etc. Readme change. 2018-02-23 20:46:51 +02:00
f47e848f19 Shorter range change fade length. Readme change. 2018-02-22 22:20:06 +02:00
122c90bf3f Smooth play range change almost working... 2018-02-22 21:03:46 +02:00
a8079b277f Attempt to do fade outs and fade ins when seeking source sound, but not working yet. Readme changes. 2018-02-22 20:01:29 +02:00
b179285b93 Added method to sound source to get playback position percent. Avoid seeking sound source when changing FFT size. Readme change. 2018-01-31 20:06:12 +02:00
e411a99f70 If capture buffer used, refresh waveform when GUI has been closed and reopened. 2017-12-13 05:18:39 +02:00
e52241ba86 Avoid resetting active source play range when changing file. Update xfade cache when changing file. 2017-11-28 21:10:22 +02:00
43be82edc8 Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
adc6505424 Still trying to understand the MacOs no sound issue, but no luck...Sigh. 2017-11-16 02:33:00 +02:00
3fd0b4ea09 Trying to get the Mac build working, but no luck... 2017-11-16 01:42:51 +02:00
4620ba818e Save and restore plugin state. Port input file skipbuffer bug fix from standalone app. 2017-11-15 20:51:52 +02:00
1590110a24 Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
962d4806b5 Tiny improvements but things arestill not working right 2017-11-14 00:50:12 +02:00
76de3b12a5 Audio input capture more or less running 2017-11-13 22:35:36 +02:00
d7ca59b90a Initial git commit 2017-11-13 17:06:08 +02:00