Commit Graph

26 Commits

Author SHA1 Message Date
essej
c89c1558e3 Various items before 1.5.1
- fixed passthrough when capturing
 - added declicking fades when bypassing input passthrough, playback, and recording
 - layout tweaks for extra small windows
 - waveform scrollbar improvements, visible edge drag handles, and allows dragging from anywhere
 - minor visual tweaks
 - license header mods, and LICENSE file consolidation
2022-04-21 23:04:30 -04:00
essej
dd89d80959 lots of ios file related updates, now use URLs internally. icons added. 2022-04-13 13:48:09 -04:00
xenakios
0e0f28687e remove unused variables, nodiscard for openaudiofile method 2018-10-15 18:43:33 +03:00
xenakios
b4af0d0ebf Make audio source set play range immediately if it is set when the seek crossfade is active. This effectively disables the smoothed audio but this will have to do for now. The smoothed playback needs to be redesigned from scratch later. Revert the larger disk buffer size. Readme changes. 2018-06-01 14:20:01 +03:00
xenakios
e8d47459a4 foo 2018-05-31 14:11:53 +03:00
xenakios
b8e408a73e Use CriticalSection in audio source. Add bool argument for seek to get immediate seeks. etc 2018-05-31 13:55:32 +03:00
xenakios
be0cd89869 readme 2018-05-21 21:25:35 +03:00
xenakios
552c165628 Maybe nicer fix for restoring the play range. Use recursive mutex in audio source. 2018-05-21 20:25:32 +03:00
xenakios
eabcd891b3 Calculate disk sample read count. Increase disk read cache 4x. 2018-05-19 15:03:30 +03:00
xenakios
db7a15d161 Made rewind a parameter. Attempts to fix the time range not being recalled properly in hosts because the time range parameters may be quickly changed when the plugin is initializing and doing the sound source smoothing fades. etc 2018-05-18 16:20:51 +03:00
xenakios
a988086ec6 Whoops, almost forgot the smoothed play range stuff for multiple channels 2018-02-23 21:01:39 +02:00
xenakios
3a8da6de0c Make seeking work again. Some variadic template, fold expression etc trickery for value tree etc. Readme change. 2018-02-23 20:46:51 +02:00
xenakios
f47e848f19 Shorter range change fade length. Readme change. 2018-02-22 22:20:06 +02:00
xenakios
122c90bf3f Smooth play range change almost working... 2018-02-22 21:03:46 +02:00
xenakios
a8079b277f Attempt to do fade outs and fade ins when seeking source sound, but not working yet. Readme changes. 2018-02-22 20:01:29 +02:00
xenakios
b179285b93 Added method to sound source to get playback position percent. Avoid seeking sound source when changing FFT size. Readme change. 2018-01-31 20:06:12 +02:00
xenakios
e411a99f70 If capture buffer used, refresh waveform when GUI has been closed and reopened. 2017-12-13 05:18:39 +02:00
xenakios
e52241ba86 Avoid resetting active source play range when changing file. Update xfade cache when changing file. 2017-11-28 21:10:22 +02:00
xenakios
43be82edc8 Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks. 2017-11-16 16:58:04 +02:00
xenakios
adc6505424 Still trying to understand the MacOs no sound issue, but no luck...Sigh. 2017-11-16 02:33:00 +02:00
xenakios
3fd0b4ea09 Trying to get the Mac build working, but no luck... 2017-11-16 01:42:51 +02:00
xenakios
4620ba818e Save and restore plugin state. Port input file skipbuffer bug fix from standalone app. 2017-11-15 20:51:52 +02:00
xenakios
1590110a24 Some improvements. To keep things saner use the single stretch source for now. 2017-11-14 01:50:44 +02:00
xenakios
962d4806b5 Tiny improvements but things arestill not working right 2017-11-14 00:50:12 +02:00
xenakios
76de3b12a5 Audio input capture more or less running 2017-11-13 22:35:36 +02:00
xenakios
d7ca59b90a Initial git commit 2017-11-13 17:06:08 +02:00