paulxstretch/Source
2017-12-12 20:27:29 +02:00
..
PS_Source Switch to using Juce CriticalSection in StretchSource. Especially when used with tryEnter, seems to help the audio glitches a lot, even when running under the debugger... 2017-12-12 20:27:29 +02:00
WDL Back to memmove, should be correct according to Justin 2017-11-16 21:23:33 +02:00
PluginEditor.cpp Layout parameters in a grid for now etc 2017-12-12 19:54:54 +02:00
PluginEditor.h Added more parameters. Added int constants for parameter indexes. Initial work to do GUI layout with Javascript. Disabled spectrum visualizer for now. 2017-12-12 19:14:43 +02:00
PluginProcessor.cpp Use parameter index constants. Init octave mixer parameters. 2017-12-12 20:00:51 +02:00
PluginProcessor.h Added more parameters. Added int constants for parameter indexes. Initial work to do GUI layout with Javascript. Disabled spectrum visualizer for now. 2017-12-12 19:14:43 +02:00
ps3_BufferingAudioSource.cpp Initial git commit 2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h Initial git commit 2017-11-13 17:06:08 +02:00