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paulxstretch
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xenakios
7805f1a0aa
Switch to using Juce CriticalSection in StretchSource. Especially when used with tryEnter, seems to help the audio glitches a lot, even when running under the debugger...
2017-12-12 20:27:29 +02:00
..
PS_Source
Switch to using Juce CriticalSection in StretchSource. Especially when used with tryEnter, seems to help the audio glitches a lot, even when running under the debugger...
2017-12-12 20:27:29 +02:00
WDL
Back to memmove, should be correct according to Justin
2017-11-16 21:23:33 +02:00
PluginEditor.cpp
Layout parameters in a grid for now etc
2017-12-12 19:54:54 +02:00
PluginEditor.h
Added more parameters. Added int constants for parameter indexes. Initial work to do GUI layout with Javascript. Disabled spectrum visualizer for now.
2017-12-12 19:14:43 +02:00
PluginProcessor.cpp
Use parameter index constants. Init octave mixer parameters.
2017-12-12 20:00:51 +02:00
PluginProcessor.h
Added more parameters. Added int constants for parameter indexes. Initial work to do GUI layout with Javascript. Disabled spectrum visualizer for now.
2017-12-12 19:14:43 +02:00
ps3_BufferingAudioSource.cpp
Initial git commit
2017-11-13 17:06:08 +02:00
ps3_BufferingAudioSource.h
Initial git commit
2017-11-13 17:06:08 +02:00