Update to godot 4
This commit is contained in:
parent
760a7b9f53
commit
0215dcbb13
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godot/assets/models/characters/hands.glb.import
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godot/assets/models/characters/hands.glb.import
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godot/assets/models/characters/legs.glb.import
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godot/assets/models/characters/legs.glb.import
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godot/assets/models/characters/model.glb.import
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godot/assets/models/characters/model.glb.import
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godot/assets/models/characters/y-bot.glb.import
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godot/assets/models/characters/y-bot.glb.import
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godot/assets/models/low_poly_weapon/M9_Bayonet.glb.import
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godot/assets/models/low_poly_weapon/M9_Bayonet.glb.import
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godot/assets/models/low_poly_weapon/low-poly_ak-47.glb.import
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godot/assets/models/low_poly_weapon/low-poly_ak-47.glb.import
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godot/assets/models/low_poly_weapon/low-poly_cz_bren_2_ms_5.56_11.glb.import
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godot/assets/models/low_poly_weapon/low-poly_cz_bren_2_ms_5.56_11.glb.import
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godot/assets/models/low_poly_weapon/low-poly_desert-eagle_vii_.50_ae_black.glb.import
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godot/assets/models/low_poly_weapon/low-poly_desert-eagle_vii_.50_ae_black.glb.import
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godot/assets/models/low_poly_weapon/low-poly_hk416a8.glb.import
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godot/assets/models/low_poly_weapon/low-poly_hk416a8.glb.import
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godot/assets/models/low_poly_weapon/low-poly_imi_uzi.glb.import
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godot/assets/models/low_poly_weapon/low-poly_imi_uzi.glb.import
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godot/assets/models/low_poly_weapon/low-poly_kriss_vector.glb.import
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godot/assets/models/low_poly_weapon/low-poly_kriss_vector.glb.import
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godot/assets/models/low_poly_weapon/low-poly_m1_garand.glb.import
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godot/assets/models/low_poly_weapon/low-poly_m1_garand.glb.import
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godot/assets/models/low_poly_weapon/low-poly_rgd-5.glb.import
(Stored with Git LFS)
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godot/assets/models/low_poly_weapon/low-poly_rgd-5.glb.import
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godot/assets/models/low_poly_weapon/low-poly_sa-58_osw.glb.import
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godot/assets/models/low_poly_weapon/low-poly_sa-58_osw.glb.import
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godot/assets/models/low_poly_weapon/low-poly_sjogren_inertia.glb.import
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godot/assets/models/low_poly_weapon/low-poly_sjogren_inertia.glb.import
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godot/assets/models/maps/lowpoly_map/map.glb.import
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godot/assets/models/maps/lowpoly_map/map.glb.import
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@ -13,7 +13,7 @@ config_version=5
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config/name="Killbox"
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config/version="0.1.0"
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run/main_scene="res://src/entrypoint.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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1
godot/rust_bindings.gdextension.uid
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1
godot/rust_bindings.gdextension.uid
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@ -0,0 +1 @@
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uid://c0ak3db6x0f1o
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1
godot/shaders/border.gdshader.uid
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1
godot/shaders/border.gdshader.uid
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@ -0,0 +1 @@
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uid://dy8b6ptkovv57
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1
godot/src/camera/camera_mount/camera_mount.gd.uid
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1
godot/src/camera/camera_mount/camera_mount.gd.uid
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@ -0,0 +1 @@
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uid://cqk3cp4t6sg1l
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://bg24niws4pbnj"]
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[ext_resource type="Script" path="res://src/camera/camera_mount/camera_mount.gd" id="1_hso0b"]
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[ext_resource type="Script" uid="uid://cqk3cp4t6sg1l" path="res://src/camera/camera_mount/camera_mount.gd" id="1_hso0b"]
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[node name="CameraMount" type="Node3D"]
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script = ExtResource("1_hso0b")
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@ -0,0 +1 @@
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uid://b4tuqc7udn0qi
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://dwih53ng38mk5"]
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[ext_resource type="Script" path="res://src/camera/client_connector/client_connector.gd" id="1_htv8i"]
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[ext_resource type="Script" uid="uid://b4tuqc7udn0qi" path="res://src/camera/client_connector/client_connector.gd" id="1_htv8i"]
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[node name="ClientConnector" type="Node"]
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script = ExtResource("1_htv8i")
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1
godot/src/entrypoint.gd.uid
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1
godot/src/entrypoint.gd.uid
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@ -0,0 +1 @@
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uid://t0xcpgd86rr2
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@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://0hsqnr1kunv5"]
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[ext_resource type="Script" path="res://src/entrypoint.gd" id="1_ce80t"]
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[ext_resource type="Script" uid="uid://t0xcpgd86rr2" path="res://src/entrypoint.gd" id="1_ce80t"]
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[ext_resource type="PackedScene" uid="uid://dt7rhpcor1wh7" path="res://src/interfaces/main_menu/main_menu.tscn" id="2_dd6gs"]
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[node name="Entrypoint" type="Node"]
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1
godot/src/interfaces/main_menu/main_menu.gd.uid
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1
godot/src/interfaces/main_menu/main_menu.gd.uid
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@ -0,0 +1 @@
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uid://bktyry7eyj57h
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@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://dt7rhpcor1wh7"]
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[ext_resource type="Script" path="res://src/interfaces/main_menu/main_menu.gd" id="1_dfg40"]
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[ext_resource type="Script" uid="uid://bktyry7eyj57h" path="res://src/interfaces/main_menu/main_menu.gd" id="1_dfg40"]
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[ext_resource type="Texture2D" uid="uid://dyymlervrwv87" path="res://assets/icons/home.svg" id="2_q7q32"]
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[ext_resource type="Texture2D" uid="uid://d0thk6bpmkkgo" path="res://assets/icons/settings.svg" id="3_7rsvq"]
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[ext_resource type="Texture2D" uid="uid://7pnrehlqgw0v" path="res://assets/icons/web-window-xmark.svg" id="4_svtqg"]
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@ -1455,9 +1455,9 @@ tracks/52/keys = PackedFloat32Array(0, 1, 0.251202, 0.0320477, 0.0148161, 0.9672
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6rpno"]
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_data = {
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"Idle": SubResource("Animation_brpqt"),
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"T-Pose": SubResource("Animation_wafcl"),
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"Walk": SubResource("Animation_1o0x7")
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&"Idle": SubResource("Animation_brpqt"),
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&"T-Pose": SubResource("Animation_wafcl"),
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&"Walk": SubResource("Animation_1o0x7")
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}
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[node name="y-bot" type="Node3D"]
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@ -0,0 +1 @@
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uid://crwitdk7hki3j
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@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://84qxu04nc7ue"]
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[ext_resource type="Script" path="res://src/scenes/levels/base/client_space/client_space.gd" id="1_1m0ys"]
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[ext_resource type="Script" uid="uid://crwitdk7hki3j" path="res://src/scenes/levels/base/client_space/client_space.gd" id="1_1m0ys"]
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[ext_resource type="PackedScene" uid="uid://bcxt4cnuh8u0g" path="res://src/scenes/player/player_controller/player_controller.tscn" id="2_cgrei"]
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[node name="ClientSpace" type="Node3D"]
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1
godot/src/scenes/levels/base/map_controller.gd.uid
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1
godot/src/scenes/levels/base/map_controller.gd.uid
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@ -0,0 +1 @@
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uid://ktwwe7d42vku
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@ -0,0 +1 @@
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uid://dvml7okm4nxrd
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://d2am7vhli4gv8"]
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[ext_resource type="Script" path="res://src/scenes/levels/base/player_model_space/player_model_space.gd" id="1_0cb1a"]
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[ext_resource type="Script" uid="uid://dvml7okm4nxrd" path="res://src/scenes/levels/base/player_model_space/player_model_space.gd" id="1_0cb1a"]
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[node name="PlayerModelSpace" type="Node3D"]
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script = ExtResource("1_0cb1a")
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1
godot/src/scenes/levels/base/spawn_controller.gd.uid
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1
godot/src/scenes/levels/base/spawn_controller.gd.uid
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@ -0,0 +1 @@
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uid://hblvq6s178co
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@ -1,8 +1,8 @@
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[gd_scene load_steps=77 format=4 uid="uid://bmr6gia17jryx"]
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[ext_resource type="Script" path="res://src/scenes/levels/base/map_controller.gd" id="1_g7bor"]
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[ext_resource type="Script" uid="uid://ktwwe7d42vku" path="res://src/scenes/levels/base/map_controller.gd" id="1_g7bor"]
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||||
[ext_resource type="PackedScene" uid="uid://bg24niws4pbnj" path="res://src/camera/camera_mount/camera_mount.tscn" id="2_vio63"]
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[ext_resource type="Script" path="res://src/scenes/levels/base/spawn_controller.gd" id="3_ovp7d"]
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[ext_resource type="Script" uid="uid://hblvq6s178co" path="res://src/scenes/levels/base/spawn_controller.gd" id="3_ovp7d"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l214l"]
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resource_name = "New_Material"
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1
godot/src/scenes/player/aiming_modifier.gd.uid
Normal file
1
godot/src/scenes/player/aiming_modifier.gd.uid
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@ -0,0 +1 @@
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uid://bbnh6vbh5cvtq
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@ -0,0 +1 @@
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uid://cw8151er1e54y
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1
godot/src/scenes/player/look_forward_modifier.gd.uid
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1
godot/src/scenes/player/look_forward_modifier.gd.uid
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@ -0,0 +1 @@
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uid://y6hg3gyagmjh
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@ -21,7 +21,7 @@ func _input(event: InputEvent) -> void:
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func _physics_process(delta: float) -> void:
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visual_controller.global_rotation.y = lerp_angle(visual_controller.global_rotation.y, movement_contrller.global_rotation.y, 0.3)
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visual_controller.global_rotation.y = lerp_angle(visual_controller.global_rotation.y, movement_contrller.global_rotation.y, 0.2)
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pass
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func _ready() -> void:
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1
godot/src/scenes/player/player.gd.uid
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1
godot/src/scenes/player/player.gd.uid
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@ -0,0 +1 @@
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uid://db5kuorgtnsmg
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@ -1,11 +1,10 @@
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[gd_scene load_steps=43 format=4 uid="uid://b2ogo643mvror"]
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[gd_scene load_steps=42 format=4 uid="uid://b2ogo643mvror"]
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[ext_resource type="Script" path="res://src/scenes/player/player.gd" id="1_ytbry"]
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[ext_resource type="Script" path="res://src/camera/camera_mount/camera_mount.gd" id="2_7uvid"]
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[ext_resource type="Script" path="res://src/scenes/player/player_movement.gd" id="2_300um"]
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[ext_resource type="Script" path="res://src/scenes/player/look_forward_modifier.gd" id="2_hfvys"]
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[ext_resource type="Script" path="res://src/scenes/player/visuals_controller.gd" id="4_2fh3g"]
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[ext_resource type="Script" path="res://src/scenes/player/aiming_modifier.gd" id="5_tq4qn"]
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[ext_resource type="Script" uid="uid://db5kuorgtnsmg" path="res://src/scenes/player/player.gd" id="1_ytbry"]
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[ext_resource type="Script" uid="uid://cqk3cp4t6sg1l" path="res://src/camera/camera_mount/camera_mount.gd" id="2_7uvid"]
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[ext_resource type="Script" uid="uid://fhu1ep8ym4ch" path="res://src/scenes/player/player_movement.gd" id="2_300um"]
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[ext_resource type="Script" uid="uid://y6hg3gyagmjh" path="res://src/scenes/player/look_forward_modifier.gd" id="2_hfvys"]
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||||
[ext_resource type="Script" uid="uid://tf0b0xiedgvx" path="res://src/scenes/player/visuals_controller.gd" id="4_2fh3g"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_4kq8i"]
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radius = 0.4
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@ -2520,12 +2519,12 @@ tracks/52/keys = PackedFloat32Array(0, 1, 0.322708, 0.0317076, 0.0133996, 0.9458
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2wvud"]
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_data = {
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"Idle": SubResource("Animation_a3rqt"),
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"Idle-Aim": SubResource("Animation_sofl1"),
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"Idle-riffle": SubResource("Animation_kkfil"),
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"T-Pose": SubResource("Animation_hgsh1"),
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"Walk": SubResource("Animation_8uvhg"),
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"Walk-aim": SubResource("Animation_pdbxf")
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&"Idle": SubResource("Animation_a3rqt"),
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&"Idle-Aim": SubResource("Animation_sofl1"),
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&"Idle-riffle": SubResource("Animation_kkfil"),
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&"T-Pose": SubResource("Animation_hgsh1"),
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&"Walk": SubResource("Animation_8uvhg"),
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&"Walk-aim": SubResource("Animation_pdbxf")
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}
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1p8eg"]
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@ -2960,8 +2959,8 @@ bones/5/name = "mixamorig_Head"
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bones/5/parent = 4
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bones/5/rest = Transform3D(1, -2.18268e-11, 3.38872e-13, 2.18268e-11, 1, 1.21453e-08, -3.38873e-13, -1.21453e-08, 1, 2.56128e-08, 0.103218, 0.0314243)
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bones/5/enabled = true
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bones/5/position = Vector3(2.56128e-08, 0.103218, 0.0314243)
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bones/5/rotation = Quaternion(-0.0401185, 0.192201, 0.0901439, 0.976383)
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bones/5/position = Vector3(2.98023e-08, 0.103218, 0.0314242)
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bones/5/rotation = Quaternion(-0.0646294, -0.538836, 0.838791, -0.0436805)
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bones/5/scale = Vector3(1, 1, 1)
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bones/6/name = "mixamorig_HeadTop_End"
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bones/6/parent = 5
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@ -3415,36 +3414,13 @@ use_magnet = true
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target_node = NodePath("../../../../Weapon/Ak-47/SecondHand")
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max_iterations = 1
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[node name="AimingModifier" type="SkeletonModifier3D" parent="VisualsController/Model/Armature/Skeleton3D" node_paths=PackedStringArray("look_raycast", "aim_raycast")]
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_import_path = NodePath("")
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unique_name_in_owner = false
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process_mode = 0
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process_priority = 0
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process_physics_priority = 0
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process_thread_group = 0
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physics_interpolation_mode = 0
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auto_translate_mode = 0
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editor_description = ""
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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rotation_edit_mode = 0
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rotation_order = 2
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top_level = false
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visible = true
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visibility_parent = NodePath("")
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active = true
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influence = 1.0
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script = ExtResource("5_tq4qn")
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look_raycast = NodePath("../../../../Camera/CameraMount/Camera3D/RayCast3D")
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aim_raycast = NodePath("../../../../Weapon/Ak-47/RayCast3D")
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bone = "mixamorig_RightHand"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="VisualsController/Model"]
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libraries = {
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"": SubResource("AnimationLibrary_2wvud")
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&"": SubResource("AnimationLibrary_2wvud")
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}
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[node name="Weapon" type="BoneAttachment3D" parent="VisualsController"]
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transform = Transform3D(0.101862, -0.0272939, -0.994333, 0.989693, 0.103634, 0.0985435, 0.100361, -0.994155, 0.0375691, 0.143142, 1.33176, -0.191155)
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transform = Transform3D(0.101862, -0.0272939, -0.994332, 0.989693, 0.103634, 0.098543, 0.100361, -0.994155, 0.037569, 0.143142, 1.33176, -0.191155)
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bone_name = "mixamorig_RightHand"
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bone_idx = 34
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use_external_skeleton = true
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@ -3537,7 +3513,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.156969, -0.0748217, 0)
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transform = Transform3D(-0.959214, -0.192555, -0.206956, -0.229, 0.958549, 0.169536, 0.165733, 0.210014, -0.963549, 0.172895, -0.00541341, 0)
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[node name="Camera" type="BoneAttachment3D" parent="VisualsController"]
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transform = Transform3D(-0.999897, 2.67456e-05, -0.00528199, 5.98338e-08, 0.999959, 0.00511428, 0.00528123, 0.00511428, -0.999887, 0.0645054, 1.5075, -0.0727707)
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transform = Transform3D(-0.999896, 2.67307e-05, -0.00528184, 2.30838e-10, 0.999959, 0.00511401, 0.00528105, 0.00511401, -0.999887, 0.0645052, 1.5075, -0.0727705)
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bone_name = "mixamorig_Head"
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bone_idx = 5
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use_external_skeleton = true
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@ -0,0 +1 @@
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uid://kcn87ot2iyjp
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@ -1,7 +1,7 @@
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||||
[gd_scene load_steps=4 format=3 uid="uid://bcxt4cnuh8u0g"]
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||||
[ext_resource type="PackedScene" uid="uid://mv5nlhvdh14v" path="res://src/scenes/player/character/character.tscn" id="1_1fx4c"]
|
||||
[ext_resource type="Script" path="res://src/scenes/player/player_controller/player_controller.gd" id="1_v31xn"]
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||||
[ext_resource type="Script" uid="uid://kcn87ot2iyjp" path="res://src/scenes/player/player_controller/player_controller.gd" id="1_v31xn"]
|
||||
[ext_resource type="PackedScene" uid="uid://bg24niws4pbnj" path="res://src/camera/camera_mount/camera_mount.tscn" id="2_csswn"]
|
||||
|
||||
[node name="PlayerController" type="Node3D"]
|
||||
|
1
godot/src/scenes/player/player_movement.gd.uid
Normal file
1
godot/src/scenes/player/player_movement.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://fhu1ep8ym4ch
|
@ -0,0 +1 @@
|
||||
uid://3qcseqtc6hsf
|
@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://di0necvyvluy7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://mv5nlhvdh14v" path="res://src/scenes/player/character/character.tscn" id="1_n6me3"]
|
||||
[ext_resource type="Script" path="res://src/scenes/player/server_side_character/server_side_character.gd" id="1_vm82e"]
|
||||
[ext_resource type="Script" uid="uid://3qcseqtc6hsf" path="res://src/scenes/player/server_side_character/server_side_character.gd" id="1_vm82e"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5dqvb"]
|
||||
albedo_color = Color(1, 0, 1, 1)
|
||||
|
1
godot/src/scenes/player/visuals_controller.gd.uid
Normal file
1
godot/src/scenes/player/visuals_controller.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://tf0b0xiedgvx
|
1
godot/src/scripts/get_all_bones_positions.gd.uid
Normal file
1
godot/src/scripts/get_all_bones_positions.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://bt4tkvh35dqha
|
1
godot/src/server/server.gd.uid
Normal file
1
godot/src/server/server.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://d22agydn818xm
|
@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dkvbrav2sgs7m"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/server/server.gd" id="1_53ixn"]
|
||||
[ext_resource type="Script" uid="uid://d22agydn818xm" path="res://src/server/server.gd" id="1_53ixn"]
|
||||
|
||||
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_mmx2d"]
|
||||
properties/0/path = NodePath(".:staring_map")
|
||||
|
1
godot/src/utils/consts.gd.uid
Normal file
1
godot/src/utils/consts.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://3ep4n2h50dm0
|
1
godot/src/utils/functions.gd.uid
Normal file
1
godot/src/utils/functions.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dm1prplw1jgeh
|
1
godot/src/utils/logger.gd.uid
Normal file
1
godot/src/utils/logger.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://bafv2v3k44tcg
|
Loading…
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Reference in New Issue
Block a user