WIP: Migrating to node3ds
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@ -62,7 +62,7 @@ func _physics_process(delta: float) -> void:
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@rpc("authority", "call_remote", "unreliable_ordered")
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func update_position(real_position: Vector3):
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shared_node.global_position = lerp(shared_node.global_position, real_position, 10.0)
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shared_node.global_position = lerp(shared_node.global_position, real_position, 2.0)
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@rpc("any_peer", "call_local", "unreliable")
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func jump():
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