WIP: Spawn bullets on the server and sync them

This commit is contained in:
Nikolai Rodionov 2025-01-26 19:36:32 +01:00
parent dbfcf573c2
commit 66efa9ec99
Signed by: allanger
GPG Key ID: 09F8B434D0FDD99B

View File

@ -36,10 +36,7 @@ properties/0/spawn = true
properties/0/replication_mode = 2
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/replication_mode = 2
properties/2/path = NodePath(".:rotation_order")
properties/2/spawn = true
properties/2/replication_mode = 2
properties/1/replication_mode = 0
[node name="Bullet" type="Node3D"]
transform = Transform3D(20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0, 0)