18 lines
517 B
GDScript
18 lines
517 B
GDScript
extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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@onready var health_indicator: Label = $HealthIndicator
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var root := get_tree().get_root()
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var id := multiplayer.get_unique_id()
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var player_data = GameServerManager.get_player_health.rpc_id(1, id)
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health_indicator.text = str(player_data["health"])
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pass
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