Commit Graph

15 Commits

Author SHA1 Message Date
66efa9ec99 WIP: Spawn bullets on the server and sync them 2025-01-26 19:36:32 +01:00
dbfcf573c2 WIP: Spawn bullets on the server and sync them 2025-01-26 19:34:59 +01:00
ed53f156c0 WIP: Spawn bullets on the server and sync them 2025-01-26 19:24:25 +01:00
fa09a1dde1 WIP: Make it possible to change server address 2025-01-26 19:20:38 +01:00
d2b89c9d5c WIP: Make it possible to change server address 2025-01-26 19:19:36 +01:00
e28845b688 WIP: Spawn bullets on the server and sync them 2025-01-26 18:18:35 +01:00
adce112be9 WIP: Currently I'm not sure how to do it 2025-01-26 14:39:11 +01:00
7da4a3d6bb Better bullet traces and raycast for hitscan 2025-01-26 11:02:40 +01:00
1c8458048c Add per-weapon scene and better first person view 2025-01-25 17:24:57 +01:00
1f1f2918c9 Add a world model and refactor the controller 2025-01-25 09:03:06 +01:00
51842836ce First working multiplayer implementation 2025-01-24 19:38:23 +01:00
fe08da9d4c First lobby implementation 2025-01-22 07:22:43 +01:00
9adf07d745 Remove glb dep on the character scene 2025-01-22 06:39:30 +01:00
2577e952d6 Init the godot project
- Add a first-view controller and a bunch of things
- First shooting implementation
- Remove heavy models and clean the project up
2025-01-22 06:23:59 +01:00
927d6b560c Initial commit 2025-01-13 14:51:46 +00:00