- [ ] Collisions with different body parts should have different damange - [ ] Player must be given healh in the beginning of a round - [ ] If health < 1, player should become a ragdoll Notes: Everything must be controller by the server only, client should only be able to request data, once player is dead |
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assets | ||
godot-jolt | ||
helm | ||
materials | ||
rust | ||
scenes | ||
scripts | ||
shaders | ||
.gdextension | ||
.gdignore | ||
.gitattributes | ||
.gitignore | ||
.woodpecker.yaml | ||
Containerfile | ||
export_presets.cfg | ||
icon.svg | ||
icon.svg.import | ||
LICENSE | ||
LICENSE.md | ||
Makefile | ||
project.godot | ||
README.md | ||
renovate.json | ||
rust_bindings.gdextension |