xenakios
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5f24356658
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Init FFT windowing type
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2017-11-28 20:46:04 +02:00 |
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xenakios
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da1fea6850
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Check volume and loop xfade length in setters before entering mutex
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2017-11-28 16:35:15 +02:00 |
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xenakios
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eece70d89b
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Add parameters. Use plain old member variables for main volume and loop xfade length. GUI layout tweak.
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2017-11-25 21:25:46 +02:00 |
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xenakios
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321e9bbf1c
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The crossfading between FFT sizes might be working! It seems to be quite heavy for the buffering thread though, so getting glitches in debug build...Removed unused member etc
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2017-11-22 18:50:39 +02:00 |
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xenakios
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c43de8120c
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Attempt to do a crossfade when changing FFT size, using the same stretchsource instance. It's tricky and not really working yet like this.
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2017-11-22 00:18:50 +02:00 |
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xenakios
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5b54b15ba6
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Finally removed the Control class, the same stuff can be done in the AudioProcessor subclass...The Control source files are still in the repo in case they need to be looked at, but will eventually remove those too.
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2017-11-21 00:39:07 +02:00 |
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xenakios
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31dbfb84cd
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Remove unused external variables
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2017-11-20 23:00:51 +02:00 |
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xenakios
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98858218d5
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When setting stretchsource playrange, don't clear the ring buffer and seek only if the current seek position is not within the new play range
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2017-11-17 17:17:31 +02:00 |
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xenakios
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6aa514f52b
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Finally support changing FFT size. This however doesn't now use the double stretch source thing, so glitches will probably happen... Parameter component was changed to support changing the parameter value only on mouse releasee etc
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2017-11-17 16:41:33 +02:00 |
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xenakios
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0dcd410780
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Support bool parameters in parameter component. Add freeze parameter to plugin.
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2017-11-16 19:45:40 +02:00 |
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xenakios
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43be82edc8
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Plugin initialization bug existed also on Windows, fixed for now...Make the GUI poll for some state changes from the AudioProcessor, instead of the processor calling the GUI. When using memory buffer in input source, copy all channels to xfade buffer. Some other tweaks.
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2017-11-16 16:58:04 +02:00 |
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xenakios
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84e564b393
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Still trying...
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2017-11-16 02:48:24 +02:00 |
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xenakios
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adc6505424
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Still trying to understand the MacOs no sound issue, but no luck...Sigh.
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2017-11-16 02:33:00 +02:00 |
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xenakios
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3fd0b4ea09
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Trying to get the Mac build working, but no luck...
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2017-11-16 01:42:51 +02:00 |
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xenakios
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4620ba818e
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Save and restore plugin state. Port input file skipbuffer bug fix from standalone app.
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2017-11-15 20:51:52 +02:00 |
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xenakios
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c34961995d
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Implemented a proper equality operator for the processparameters. Also tried something a bit too smart with it, left commented out in the code...
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2017-11-15 02:06:36 +02:00 |
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xenakios
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d442e2eaea
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Added diagnostics to see how often the parameters have been set. Added a somewhat hacky way to avoid doing the parameter updates if not needed, using raw memory comparison.
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2017-11-14 19:44:13 +02:00 |
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xenakios
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6487880fb3
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Process main volume. Allow importing audio files directly. Tweaks etc
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2017-11-14 18:14:14 +02:00 |
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xenakios
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1590110a24
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Some improvements. To keep things saner use the single stretch source for now.
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2017-11-14 01:50:44 +02:00 |
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xenakios
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962d4806b5
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Tiny improvements but things arestill not working right
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2017-11-14 00:50:12 +02:00 |
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xenakios
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aab3fcf2a3
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Added WaveformComponent. Audio playback now broken if a file is not set initially, need to sort that out later...
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2017-11-13 23:42:13 +02:00 |
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xenakios
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76de3b12a5
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Audio input capture more or less running
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2017-11-13 22:35:36 +02:00 |
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xenakios
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c32e64a570
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Added sound play range parameters. Initial work on audio input capture.
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2017-11-13 21:21:30 +02:00 |
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xenakios
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b9db955a99
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Initial work on custom GUI
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2017-11-13 20:45:23 +02:00 |
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xenakios
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793279a20a
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Crashing was probably because of wrongly placed prepareToPlay call
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2017-11-13 19:41:47 +02:00 |
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xenakios
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d97975f27a
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OK, it plays some crappy audio but crashes on quit and all that kind of great stuff
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2017-11-13 18:15:07 +02:00 |
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xenakios
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d7ca59b90a
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Initial git commit
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2017-11-13 17:06:08 +02:00 |
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